
ENGAGE has now put immersive-content creation within everyone’s reach.
Not to mention making it more magical.
And Chris Madsen is at the cutting edge of all the latest innovations.
Now, what is ENGAGE? Technically, it’s an Ireland-based advanced virtual-reality platform.
But that description falls short of describing its upgraded creative capabilities for educators, event planners and anyone (especially nontechnical users!) who’d like to create content, attend special events and interact in the metaverse.
We first met and spoke with Chris, who is ENGAGE’s Senior Sales Engineer, in 2019. At the time, ENGAGE wowed us with its creative tools for educators and artists.
Today, they’ve gone from “wow” to “electric”.
Swapping voices, creating animations, and bringing others into your physical environment to interact with objects in 3D, are just three of the capabilities which ENGAGE now has, as they continue to evolve. Not to mention their new incorporation of AI!
And this spring, ENGAGE hosted a landmark immersive event: Fatboy Slim’s “Eat Sleep VR Repeat” concert. For 45 minutes, attendees were transported to fantastical immersive worlds where live music provided a soundtrack to exciting and dreamlike interaction.
Chris talked about the ways ENGAGE continues to facilitate creativity in the metaverse, provided a closer look at some of the new innovations and indicated that much more is next!
On this edition of Over Coffee® we cover:
- Some of the most exciting new developments at Engage, just within the past year;
- ENGAGE ‘s new AI assistant, Athena!;
- A closer look at other ways AI is possible for content creation within Engage;
- An “onboarding” example of how a creative group might use EngageXR;
- A closer look at AR Passthrough–which interconnects users’ physical and virtual environments;
- Some of the standard worlds in ENGAGE;
- A few of the behind-the-scenes production considerations involved in the Fatboy Slim immersive concert–and how the experience “opened up” the platform for anyone who’d like to create immersive experiences;
- What Chris is currently creating on the ENGAGE platform;
- How to access the immersive worlds of ENGAGE, for consumption or creation of content.
- Some of the things to look forward to the most, on the platform (there will be more events!).